
We're a small team where everyone is highly valued. (Yes, we pay salaries. Yes, we have stock)
We're based in San Francisco, but the possibility to work remotely is open, depending on experience.

Thanks to everyone who’s taken the time to give us feedback on the product. If you haven’t done so yet, we’d love to hear from you in the comments here or via feedback@social.im Bug reports should be sent to bugs@social.imA lot of people have been asking what features are coming out and when. First off, let me premise this by saying I’m a generally unreliable individual and an inveterate liar. Now that your expectations have been set appropriately, here’s our todo list in order of priority. We hope to knock an item off the list every few days.
There are a few surprises not on this list related to deeper integration with existing gaming, messaging and social networks. If we told you, we’d have to kill you, but we think you'll be pleased when you see them.
Certain things take priority over client feature development, and will probably delay things:
Thought Bubble: Love it or hate it?